Don’t Touch The Green

Apple


 

Don’t Touch The Green is a dynamic arcade game, testing the player’s perception and reflexes in an unusual way. The player’s goal is to match the colours with their proper names without touching any green elements. However, there is one catch – the font colour of the text and its background, does not match its name!  In the game there is a dynamic level of difficulty, which, among other things, reduces the intervals in the appearance of colours and increases the maximum number of elements on the screen, making the challenge all the more intense as the time passes by. Over time, the gameplay is also supplemented by new elements that the player must pay attention to – emojis.

In the creation of Don’t touch the Green, we have used the Qt technology,  which is a speciality of Scythe Studio. It provides increased speed, smoothness and reliable stability of our applications. Thanks to the cross-platform experience offered by Qt, both the version available on Google Play and the one on App Store are compiled from the same source code! An additional tool used when creating “Don’t touch the Green” was Felgo framework. It provides a number of solutions dedicated to creating games and delivers tools utilised to speed up production – such as Hot Reload.

Scythe-Studio is a group of software enthusiasts for whom your satisfaction is the most important.

Our goal is to provide only high quality software which means that we want to create easily managed, well documented and effortlessly maintainable software. We work in our productive scheme which is always additionally adjusted by specification of current project. We believe that there is nothing impossible in the case of software development.

You can find our page here: https://scythe-studio.com/

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